Categories
Augmented Reality

Face filter

Planning

With the planning for the face filter I wasn’t sure what I wanted to do at all, I knew I wanted to have the filter relate somewhat to the world I would be building on Maya, however I was truly stumped as to how I was going to do that. I wasn’t sure if or how I could make the filter that I wanted to as the look that I was going for was to base the avatar of a lowpoly build with largely cuboid and low resolution images as a part of the piece. This really stumped me so I left this artifact for a couple of weeks so I could think on what to do and not waste too much time with figuring out what to do.

I eventually decided to pursue the idea of just mirroring the world that i will be making on Maya, a very pixallated and low poly world that would be very appealing to the eye